HUMOR ME

Original Edition

FREE 2-DAY PRIORITY SHIPPING!

Our “patent pending” formula assist players in sharing their crazy thoughts in order to make a target player laugh. So grab what friends you have and let everyone’s personal (and twisted) humor shine through.

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HUMOR ME

Original Edition

Home Page Check list

FREE 2-DAY PRIORITY SHIPPING!

Our “patent pending” formula assist players in sharing their crazy thoughts in order to make a target player laugh. So grab what friends you have and let everyone’s personal humor shine through, not ours.

HOW TO PLAY

WHAT’S INSIDE

Word Cards

Word Cards are split into two decks and were designed to work in pairs to challenge the crazy sense of humor we all have tucked away. These cards have been refined and played countless times to ensure they match easily and create hilarious punchlines for the Setup you create. 

Challenges

The Challenge Deck was designed to add another level of variety during the game. This deck is full of fun and tricky questions or scenarios directed at the Target. The challenges were designed so players can answer them in any ridiculous manner they see fit. This gives all players the chance to really let their creativity run free.

Challenges

The Challenge Deck was designed to add another level of variety during the game. This deck is full of fun and tricky questions or scenarios directed at the Target. The challenges were designed so players can answer them in any ridiculous manner they see fit. This gives all players the chance to really let their creativity run free.

Duels

Within the Challenge Deck are unique cards, the Duel Cards, and they really mix up the game play by giving players the chance to go against another player in a One vs. One round. These cards will create an insanely fun challenge that will have you hit on each other, share embarrassing moments, or steal someone’s identity.

PLAY PHASE

Four easy steps to play!

Initiator Decision

Initiator Decision

Punchline: Pick two cards to make a punchline.

Challenge: Pick one challenge card.

Delivery

Delivery

Punchline: Initiator delivers the first statement to the punchline.

Challenge: Read the challenge card out loud.

Free for all

Free for all

Punchline: Players have 1 minute to make a target player laugh with the punchline.

Challenge: All players except the target answer the challenge card.

End of the round

End of the round

Punchline: First player to make the target laugh wins a point.

Challenge: The target chooses the player answer they liked most.